extends Camera2D


# Declare member variables here. Examples:
# var a = 2
# var b = "text"
var cam_position = Vector2()
signal cam_position(cam_position)


# Called when the node enters the scene tree for the first time.
func _ready():

	pass # Replace with function body.


# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
	cam_position = get_camera_screen_center()
	emit_signal("cam_position", cam_position)
	pass
